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Introduction

Shapes

Basically, In DGM.js, you can create a diagram by combining the primitive shapes. Supported primitive shapes are:

  • Rectangle
  • Ellipse
  • Text
  • Image
  • Line
  • Connector
  • Freehand
  • Highlighter
  • Group

Primitive shapes

All primitive shapes are smart shapes.

Editor

The DGM.js Editor is composed of the following parts.

  • store - manages shape objects for access and persistency.
  • handlers - handle the user inputs (mouse, touch, keyboard).
  • transform - mutates shape objects in the store.
  • factory - creates shape objects.
  • selection - manages user selection of shapes.
  • actions - are the actions supported by editor.